AI Insights · Timothy · October 2023
Top 5 City Building Games on Android in Africa - Q3 2023
Discover the performance of the top 5 city building games on Android in Africa during Q3 2023, with insights on weekly downloads, revenue, and active users.
During the third quarter of 2023, the top 5 city building games on the Android platform in Africa showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
Megapolis: City Building Sim by Social Quantum Ltd experienced fluctuating weekly downloads, starting strong with around 36K at the end of June but witnessing a significant decline to approximately 4.2K by the end of September. Weekly revenue saw peaks and troughs, with the highest recorded at $110 in late June and occasional dips to single digits. Active users followed a downward trend, starting at around 63.6K and dropping to approximately 33.5K by the end of the quarter.
Global City: Building Games from MY.GAMES B.V. showed an upward trend in weekly downloads, peaking at about 30.2K by the end of September. Weekly revenue varied, reaching a high of $378 in late July, and active users increased significantly from around 20.6K at the end of June to approximately 57.9K by the end of the quarter.
Transport Tycoon Empire: City by Alda Games saw a mixed performance in weekly downloads, with notable peaks around 22.8K in late August and 20.1K in late September. Revenue trends remained relatively stable, with minor fluctuations and a peak of $92 in mid-August. Active users also demonstrated growth, rising from around 15.2K at the end of June to approximately 34.7K by the end of September.
SimCity BuildIt by ELECTRONIC ARTS maintained consistent weekly downloads, with a notable spike to around 9.1K in mid-July. Revenue peaked at $2K in late July, while active users grew from around 33.9K at the end of June to approximately 49.6K by mid-September, before slightly declining towards the end of the quarter.
City Island 5 - Building Sim from Sparkling Society saw steady download numbers, peaking at about 4.9K in late July. Revenue trends were modest, with a peak of $155 at the end of June. Active users increased from around 10.5K at the end of June to approximately 15.3K by the end of September.
For more detailed insights and data on the performance of these games, visit Sensor Tower.